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-rw-r--r--conf/battle/monster.conf7
1 files changed, 3 insertions, 4 deletions
diff --git a/conf/battle/monster.conf b/conf/battle/monster.conf
index cb53078ec..fa9947ec5 100644
--- a/conf/battle/monster.conf
+++ b/conf/battle/monster.conf
@@ -202,9 +202,8 @@ mob_slave_keep_target: yes
// See http://irowiki.org/wiki/MVP#Gravestone
mvp_tomb_enabled: yes
-// Whether or not mob size influences on experience earned, drop rates, monster status. (Note 1)
-// If the monster is big, it will give two times the experience, increase the drop rates by twice
-// and double all status (hp, str, agi etc). But if the monster is small everything will be divided
-// by two (experience, drop rates and status).
+// Whether or not the size of specially summoned mobs influences experience, drop rates,
+// and stats. The rates will be doubled for large mobs, and halved for small ones.
+// This is only invoked under the 'monster' command, @monsterbig, and @monstersmall. (Note 1)
// Default: no
mob_size_influence: no