diff options
Diffstat (limited to 'conf/battle/skill.conf')
-rw-r--r-- | conf/battle/skill.conf | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/conf/battle/skill.conf b/conf/battle/skill.conf index ea1d56cc2..82a1c0159 100644 --- a/conf/battle/skill.conf +++ b/conf/battle/skill.conf @@ -18,7 +18,7 @@ // Note 1: Value is a config switch (on/off, yes/no or 1/0) // Note 2: Value is in percents (100 means 100%) // Note 3: Value is a bit field. If no description is given, -// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun) +// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary) //-------------------------------------------------------------- // The rate of time it takes to cast a spell (Note 2, 0 = No casting time) @@ -72,7 +72,7 @@ skillrange_by_distance: 14 // Should the equipped weapon's range override the skill's range defined in the skill_db for most weapon-based skills? (Note 3) // NOTE: Skills affected by this option are those whose range in the skill_db are negative. Note that unless monster_ai&0x400 is // set, the range of all skills is 9 for monsters. -skillrange_from_weapon: 14 +skillrange_from_weapon: 30 // Should a check on the caster's status be performed in all skill attacks? // When set to yes, meteors, storm gust and any other ground skills will have |