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+//--------------------------------------------------------------
+// rAthena Battle Configuration File
+// Originally Translated by Peter Kieser <pfak@telus.net>
+// Made in to plainer English by Ancyker
+//--------------------------------------------------------------
+// Note 1: Value is a config switch (on/off, yes/no or 1/0)
+// Note 2: Value is in percents (100 means 100%)
+//--------------------------------------------------------------
+
+// If someone steals (gank/steal skills), show name in party? (Note 1)
+show_steal_in_same_party: no
+
+// Interval before updating the party-member map mini-dots (milliseconds)
+party_update_interval: 1000
+
+// Method used to update party-mate hp-bars:
+// 0: Aegis - bar is updated every time HP changes (bandwidth intensive)
+// 1: rAthena - bar is updated with the party map dots (up to 1 second delay)
+party_hp_mode: 0
+
+// When 'Party Share' item sharing is enabled in a party,
+// announce in the party which party-member received the item and what's he received? (Note 1)
+show_party_share_picker: yes
+
+// What types of items are going to be announced when 'show_party_share_picker' is active?
+// 1: IT_HEALING, 2: IT_UNKNOWN, 4: IT_USABLE, 8: IT_ETC,
+// 16: IT_WEAPON, 32: IT_ARMOR, 64: IT_CARD, 128: IT_PETEGG,
+// 256: IT_PETARMOR, 512: IT_UNKNOWN2, 1024: IT_AMMO, 2048: IT_DELAYCONSUME
+// 262144: IT_CASH
+show_picker.item_type: 112
+
+// Method of distribution when item party share is enabled in a party:
+//
+// 0: Normal (item goes to a random party member)
+// 1: Item Share is disabled for non-mob drops (player/pet drops)
+// 2: Round Robin (items are distributed evenly and in order among members)
+// 3: 1+2
+party_item_share_type: 0
+
+// Is exp/item sharing disabled for idle members in the party?
+// Set to no, or the amount of seconds (NOT milliseconds) that need to pass before considering
+// a character idle.
+// Characters in a chat/vending are always considered idle.
+// A character's idle status is reset upon item use/skill use/attack (auto attack counts too)/movement.
+idle_no_share: no
+
+// Give additional experience bonus per party-member involved on even-share parties (excluding youself)?
+// ex. If set to 10, an even-share party of 5 people will receive +40% exp (4 members * 10% exp):
+// 140% party experience in total, so each member receives 140%/5 = 28% exp (instead of 20%).
+party_even_share_bonus: 0
+
+// Display party name regardless if player is in a guild.
+// Official servers do not display party name unless the user is in a guild. (Note 1)
+display_party_name: no