diff options
Diffstat (limited to 'conf/battle/battle.conf')
-rw-r--r-- | conf/battle/battle.conf | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/conf/battle/battle.conf b/conf/battle/battle.conf index d74f6cf49..e1f9151f8 100644 --- a/conf/battle/battle.conf +++ b/conf/battle/battle.conf @@ -130,10 +130,10 @@ vit_penalty_count_lv: 3 // Change attacker's direction to face opponent on every attack? (Note 3) attack_direction_change: 15 -// For those who is set, attacks of Neutral element will not get any elemental -// adjustment (100% versus on all defense-elements) (Note 3) +// For those who is set, their innate attack element is "not elemental" +// (100% versus on all defense-elements) (Note 3) // NOTE: This is the setting that makes it so non-players can hit for full -// damage against Ghost-type targets (eg: Ghostring wearing players). +// damage against Ghost-type targets with normal attacks (eg: vs. Ghostring). attack_attr_none: 14 // Rate at which equipment can break (base rate before it's modified by any skills) |