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-Date Added
-
-2011/12/24
- * Rev. 15042 Merged log settings for SQL tables and TXT flat files (log_*_db, meaning depends on sql_logs setting). [Ai4rei]
- * Rev. 15040 Updates to log_athena.conf [Ai4rei]
- - Setting 'enable_logs' is now a pure bitmask and no longer affects misc-logs (branch, zeny etc). Meaning of most bits changed, revise your log configuration before starting the server.
- - Where applicable, settings support hexadecimal and boolean values instead of only integers.
-2011/12/19
- * Rev. 15036 Updates to log_athena.conf [Ai4rei]
- - Changed meaning of 'log_chat' bits (shift to right by one, &64 bit removed, 1 no longer means 'all').
- - Added option 'log_chat_woe_disable' which replaces &64 log_chat bit.
-2011/10/15
- * Rev. 14972 Updated misleading comment in conf/mapflag/partylock.txt (bugreport:4930, since r14092). [Ai4rei]
-2011/08/21
- * Rev. 14938 Added setting 'client_limit_unit_lv' to control the unit types which are affected by 'max_lv' and 'aura_lv' settings. [Ai4rei]
-2011/08/10
- * Rev. 14931 Upped max_lv and max_aura to 150, and max_aspd to 193.
-2011/07/09
- * Rev. 14892 Removed 'msg_athena.conf' messages 619 and 620 (duplicates to 572 and 573) (since r5506). [Ai4rei]
-2011/05/13
- * Rev. 14812 Added settings 'cashshop_show_points' and 'mail_show_status', both disabled by default, as the messages they control are custom (follow up to r11548 and r12264). [Ai4rei]
- - Moved custom cash point update messages to 'msg_athena.conf' (IDs 504~506).
-2011/03/15
- * Rev. 14744 Fixed option 'monster_ai' referring to setting 'mob_npc_warp' rather than 'mob_warp' (follow up to r8135). [Ai4rei]
-2011/03/06
- * Rev. 14732 Added search store info related settings. [Ai4rei]
-2011/02/23
- * Rev. 14724 Made autotrade error message store type-neutral, as it is used for buying stores now as well. [Ai4rei]
-2011/02/19
- * Rev. 14713 Added map-server feature settings file 'battle/feature.conf'. [Ai4rei]
- - Added setting 'feature.buying_store' to enable/disable the buying store system.
-2011/02/15
- * Rev. 14707 Added map-server battle setting 'gm_check_minlevel'. [Ai4rei]
-2011/02/06
- * Rev. 14700 Added char-server setting 'char_del_delay'. [Ai4rei]
-2011/01/13
- * Rev. 14667 Removed ladmin settings (ladmin_athena.conf) and login-server settings for ladmin (login_athena.conf) (topic:262934). [Ai4rei]
-2010/12/30
- * Rev. 14643 Updated mapcache up to 2010-12-01. Adds Bifrost, Dewata and Malangdo maps. [Ai4rei]
-2010/12/12
- * Rev. 14587 Corrected wording of the setting homunculus_autoloot (since r12203). [Ai4rei]
-2010/12/10
- * Rev. 14572 Applied update to charhelp.txt provided by EvilPuncker to match current charcommand behavior (bugreport:4632, follow up to r13403). [Ai4rei]
-2010/11/21
- * Changed party_share_level from 10 to 15 as per kRO maintenance from 2010/04/14. [Ai4rei]
-2010/10/10
- * Added cashfood_use_interval config setting. [Paradox924X]
-2010/05/25
- * Rev. 14307 Added noteleport flag to nyd_dun02. [L0ne_W0lf]
-2009/11/03
- * Rev. 14123 Added mapflags for WoESE guild dungeon. [L0ne_W0lf]
-2009/10/18
- * Removed char_rename config setting, now hardcoded [ultramage]
-2009/10/15
- * Rev. 14092 Added several 13.x and 12.1 map mapflags, might have missed some. [L0ne_w0lf]
-2009/08/18
- * Rev. 14013 Just a conf update, and mapflags! [L0ne_W0lf]
- * Changed attribute_recover to no, being hit by the same element should not recover HP.
- * Added monster_noteleport to Okolnir quest maps. Will fix the tarot card issue.
-2009/04/10
- * Rev. 13668 Inverted the way monster_ai 0x200 works, default is 0 again. [ultramage]
- * Rev. 13667 Default value for monster_ai is now 0x200. [L0ne_W0lf]
-2009/04/02
- * Uncommented pvp_room in maps_athena.conf [Playtester]
-2009/04/01
- * Removed online_check config options. [FlavioJS]
- * Clarified char_maintenance config option.
-2009/03/31
- * Added missing pet_equip_min_friendly config option [ultramage]
-2009/03/23
- * Added setting display_status_timers to client.conf for new status change packet. [Sara]
-2009/01/26
- * Rev. 13494 Changed guild_skill_relog_delay to yes. Relogging no longer resets delay on guild skills. [L0ne_W0lf]
-2009/01/12
- * Second agitend corrected to agitend2 [SketchyPhoenix]
-2009/01/05
- * Added @charcommands to return a list of available # commands [SketchyPhoenix]
-2008/12/26
- * Rev. 13444 Marked new Morroc fields as nomemo. [L0ne_W0lf]
- * Rev. 13415 Commented out maps no longer accessable with 12.1. [L0ne_W0lf]
-2008/12/17
- * Rev. 13405 Added additional maps to maps_athena.conf. [L0ne_W0lf]
-2008/11/04
- * Updated: added info about latest packet_ver flag in client.conf (bugreport:2415) [akrus]
-2008/10/06
- * Rev. 13264 Changed exp_calc_type to 1, as type 0 seems to be based off old rumour, and to compliment the update to mob_revive. [L0ne_W0lf]
-2008/10/02
- * Rev. 13253 Modified homunculus auto-vapor setting to yes. (bugreport:2298) [L0ne_W0lf]
-2008/09/11
- * Rev. 13204 Updated some messages in msg_athena.conf. [L0ne_W0lf]
-2008/08/19
- * Added global sql settings 'sql.*' to inter_athena.conf.
- * Commented 'ipban.sql.*' and 'account.sql.*' so they default to the global settings.
- * Removed deprecated settings 'case_sensitive' and 'add_to_unlimited_account' from in login_athena.conf.
- * Made inter_athena.conf be imported from login_athena.conf. [FlavioJS]
-2008/08/13
- * Added config settings mapreg_txt and mapreg_db to inter config [ultramage]
-2008/08/10
- * Removed duplicate gef_cas mapflags [Yommy]
-2008/08/01
- * Rev. 13033 Mapflag updates. Will need to do a complete rewrite eventually. [L0ne_W0lf]
- - Removed several noicewall limitations from interior maps mostly.
- - Removed several noreturn limitations from interior maps mostly.
- - Removed nobranch limitations from PVP (yoyo and nightmare) maps.
- - Removed nopenalty flag from nightmare PVP maps.
- - Commented out all noloot and noexp mapflag entries.
- - Added a few more noskill entries for some maps.
-2008/07/27
- * Removed the unused login and txt->sql options in inter_athena.conf
- * Renamed config option log_db to log_db_db in inter_athena.conf
- * Conf file adjustments for the loginmerge branch
- - added new login and ipban db config options to login_athena.conf
- - login database options are no longer in inter_athena.conf!
- - moved setting 'lowest_gm_level' from inter_athena.conf to battle/gm.conf
- - removed setting 'gm_read_method'
- - removed options for setting `login` table column names
- - deleted file GM_account.txt, now the savefile is used for this
-2008/07/23
- * Increased max. hairstyle number, 23 -> 25 (bugreport:1773) [ultramage]
-2008/07/22
- * Rev. 12981 Removed mail commands that no longer exist from help.txt. [L0ne_W0lf]
-2008/06/14
- * Rev. 12833 Uncommented all novice map, and added mapflags. [L0ne_W0lf]
- * Additionally; changed starting map from new_zone to new_1-1.
-2008/06/06
- * Rev. 12761 Added mapflags in preparation for Monster Races. [L0ne_W0lf]
-2008/06/01
- * Added gm_viewequip_min_lv to gm.conf [ultramage]
-2008/05/28
- * Rev. r12736 Added new maps related to episode 13.1. [L0ne_W0lf]
-2008/04/28
- * Rev. 12674 Updated gvg_eliminate_time comment to reflect use in new Woe scripts. [L0ne_W0lf]
-2008/04/18
- * Implemented config setting 'vending_over_max' [ultramage]
-2008/04/02
- * Rev. 12462 Uncommented restricted map entryies for WoESE maps. [L0ne_W0lf]
-2008/03/07
- * Added config settings mob_active_time and boss_active_time, what they do
- is specify a duration during which monsters will keep running their active
- AI after all players have left their vecinity. Their current defaults are
- set to 0 (disabled). [Skotlex]
-2008/02/29
- *Rev. 12273 Added some additional map flags for some newer maps. [L0ne_W0lf]
-2008/02/27
- * Rev. 12268 Added information for cash related @ and # commands. [L0ne_W0lf]
-2008/02/27
- * Disabled idle_no_autoloot setting (bugreport:1051)
-2008/02/14
- * Removed atcommand @whozeny [ultramage]
-2008/02/11
- * Added 'input_min_value' and 'input_max_value' to script_athena.conf. [FlavioJS]
-2008/01/22
- * Removed hom_setting&02 (ignore skill range) as this was fixed by Gravity
- some time ago. [Skotlex]
-2008/01/13
- * Corrected job_knt Mapflags. (bugreport:803) [Samuray22]
-2008/01/10
- * Removed 'skill_steal_type' from skill.conf as said config no longer
- exists. [Skotlex]
-2008/01/06
- * Added job_knt to nomemo, no return & noteleport mapflags. [Samuray22]
-2007/11/27
- * Rev. 11824 Added Battle field and Memorial dungeon maps. [L0ne_W0lf]
-2007/11/18
- * 11758 Updated more map flags for Al De Baran's turbo Track. [L0ne_W0lf]
-2007/11/12
- * hom_setting&0x2 now disables skill range checks for homunculus. [Skotlex]
-2007/11/08
- * Removed the unneccessary @refreshonline command
-2007/10/29
- * Removed petid command (not needed because commands understand names)
- * Removed *id2 commands (messy, useless and redundant)
- * Added missing @misceffect, @feelreset and #dropall/#storeall setting
- * AGAIN added conf entries for @whozeny, @kamic, @tonpc, @identify,
- @adopt, @trade, @changelook, @send, @displayskill
- * Reverted atcommand conf (alphabetically-sorted = failure) [ultramage]
-
-2007/10/26
- * Removed the config setting firewall_hits_on_undead setting. The code
- handles this now using the delay defined in skill_unit_db. [Skotlex]
-2007/10/23
- * Rev. 11559 Added Arunafeltz State WoE maps. [L0ne_W0lf]
-2007/10/22
- * Rev. 11551 Fixed nopenalty entries for Turbo Track maps. [L0ne_W0lf]
- * Rev. 11546 Added Turbo Track map flags. [L0ne_W0lf]
- * Removed the mail_server_enable setting as it's not required. [Zephyrus]
- * Removed the mail_server database settings from interconf.
- Now maildb is an integral part of the mainDB. [Zephyrus]
-2007/10/13
- * Renamed the config default_skill_delay to default_walk_delay as that is
- the only thing it does now.
-2007/10/11
- * Renamed import folder to import-tmpl [Playtester]
- - new server owners please rename/copy it to import to use it
- - this was done so devs can test their changes easier
- * Removed nomemo and noteleport mapflags from Veins [Playtester]
-2007/09/24
- * Added log_chat's '1 - log everything' (revert from r10850) [ultramage]
- - don't forget to adjust your config file ... again.
-2007/09/18
- * Rev. 11241 Added new maps to maps_athena.conf, and corresponding mapflags. [L0ne_W0lf]
- - Also added several missing maps, and cloned maps.
-2007/09/17
- * Added missing force_4-1 and force_5-1 maps to the map list [ultramage]
-2007/09/13
- * Trigger rate Miracle of the Sun, Moon and Stars is now 0.02% [Skotlex]
-2007/09/10
- * Added 'quest_exp_rate', adjusts exp gained by 'getexp' [ultramage]
-2007/09/05
- * Added 'nomemo' mapflags to some Cursed Abbey maps [Playtester]
-2007/08/19
- * Added 'noteleport' mapflags to Dandelion's request maps. [SinSloth]
- * Fixed small mistake in confs causing some confusion [Paradox924X]
-2007/08/15
- * Removed useless 'party_skill_penalty' config option
- * Removed 'Note 3' & 'Other information' since it doesn't apply anymore
-2007/07/28
- * Removed useless refine_posword setting from script_athena.conf
-2007/07/25
- * Adjusted motd.txt to not crash new clients
- * Removed backup_txt code since it's not needed anymore
-2007/07/20
- * Adjusted client.conf's packetver table (latest now uses new value)
-2007/07/18
- * Added delay_dependon_agi, both options are available now [ultramage]
-2007/06/10
- * Rev. 10744 Fixed nopvp mapflag entry for mosk_in. [L0ne_W0lf]
-2007/06/08
- * Added Moscovia maps into mapflags [Lupus]
-2007/06/06
- * Added Moscovia maps in the map index [Lupus]
-2007/06/01
- * Rev. 10701 Updated nowarpto map flags for Rachel quest maps. [L0ne_W0lf]
-2007/06/01
- * Rev. 10663 Updated map flags for Rachel quest maps. [L0ne_W0lf]
-2007/05/23
- * Reverted delay_dependon_agi -> delay_dependon_dex
-2007/05/19
- * Enhanced log_athena.conf with global/main chat support [ultramage]
- - also changed the filter bit values, please reconfigure this option
-2007/04/27
- * Can't teleport in kh_dun01 [Playtester]
- * You can now teleport in jupe_core [Playtester]
-2007/04/24
- * monster_ai&0x400 disables all mob-casted skills having a range of 9
- (monster.conf) [Skotlex]
-2007/04/23
- * Debuff on logout&2 is again set to default, instead of removing food
- bonuses now it removes Maximize Power, Maximum Overthrust and Steel Body.
-2007/04/16
- * Changed the default setting for emergency_call to 11 (usable all the
- time, but only in Gvg Maps) as described by Tharis (skill.conf). [Skotlex]
-2007/04/13
- * Added some Kiel quest mapflags [Playtester]
- * Added debug command @displayskill. Should be used only by people
- searching for new skill IDs. [Skotlex]
-2007/04/12
- * Updated various mapflags with 11.2 maps [Playtester]
-2007/04/11
- * The pc_max_status_def and mob_max_status_def configs are now set on a
- 1-100 scale instead of 1-10000 (status.conf)
-2007/04/03
- * Added hom_setting&0x40, when set it clears the "can't reuse" skill delay
- when you vaporize a homunculus (set by default). [Skotlex]
-2007/04/02
- * Set the default vending tax to 2% as it is in kRO Sakray [Playtester]
-2007/03/28
- * Added config "vending_tax" to apply a tax to all vending requests, as it
- was in kRO Sakray some time ago (items.conf).
-2007/03/22
- * Made packet_ver_flag's description use hexadecimal values for the packet
- versions, and changed the default to 0xFFFF. [Skotlex]
-2007/03/19
- * Removed the 'charsave_method' setting from inter_athena.conf
-2007/03/17
- * Cleaned up the login & char config [ultramage]
- - removed check_ip_flag
- - changed date_format to input the format string directly
- - changed many settings to allow yes/no instead of just 1/0
- * Removed .gat from configs [Lupus]
-2007/03/14
- * Changed the default of debuff_on_logout to 1 since food items shouldn't
- dispell on logout. [Skotlex]
-2007/03/08
- * Adjustments for the new mapcache [DracoRPG]
- - Removed ".gat" from map names in maps_athena.conf
- - Removed read_map_from_cache option as there's no more choice to do
- - Removed afm_dir option as there's no more need for AFM/AF2 support
-2007/03/06
- * Added the two new packet versions to battle/client.conf [Zephiris]
-2007/03/05
- * Removed mode_neg and frame_size from packet_athena.conf [ultramage]
-2007/02/16
- * Collapsed config settings "sg_miracle_skill_min_duration" and
- "sg_miracle_skill_max_duration" into "sg_miracle_skill_duration", which
- defaults to an hour (skill.conf).
-2007/02/12
- * Corrected the meaning of "skill_display_fail&2", made 2 the default
- setting. [Skotlex]
-2007/02/08
- * Since the mysql ping interval is now autoconfigured, removed
- the connection_ping_interval config setting in inter_athena.conf
-2007/02/01
- * Improved a bit the description of the mvp item get time config settings.
-2007/01/29
- * Collapsed config settings produce_item_name_input,
- produce_potion_name_input, making_arrow_name_input, holywater_name_input,
- cdp_name_input into a single config produce_item_name_input which uses
- bitmasks to determine what it affects. See battle/item.conf for details.
- * Updated arrow_decrement to have 3 possible values: Disabled, Enabled, and
- Enabled + Autoguess (gives arrow consumption as appropiate to
- plagiarized/acquired skills). eA previously had a hardcoded '2' setting,
- now it's 1 by default as it should be. [Skotlex]
-2007/01/28
- * Fixed the description of @summon
- * Fixed @nuke's position (I edited the wrong file by accident)
-2007/01/27
- * Atcommand fixup [ultramage]
- - removed atcommands @w, @server_date/time, @red, @happyhappyjoyjoy, @shuffle
- - synced gm level of @jailfor, @charjailtime, @npcmove, @chardropall,
- @charstoreall, @send, @mute, @changelook, @exp and @nuke
- - added conf entries for @whozeny, @kamic, @tonpc, @petid, @identify, @adopt,
- @trade, @changelook, @send
- - reorganized the atcommands a bit
-2007/01/26
- * Added battle config hom_rename (homunc.txt) to enable renaming the
- homunculus multiple times. Defaults to no.
-2007/01/22
- * Moved the homunculus setting from pet.conf to homunc.conf [Skotlex]
-2007/01/12
- * Updated the information about ip rules and DDoS protection in
- packet_athena.conf and commented out the line "allow: all" so
- connections are rejected when a DDoS is detected. [FlavioJS]
-2007/01/08
- * Added the console plugin to plugin_athena.conf commented out. [FlavioJS]
-2007/01/05
- * Updated noicewall mapflags (to allow them in cities), thanks to Au{R}oN
-2007/01/03
- * Changed friend_auto_add to 'yes' (closer to official, except for one detail)
- * Changed monster_class_change_full_recover to 'yes' (official) [ultramage]
-2006/12/20
- * Fixed the meaning of stdout_with_ansisequence and changed the default
- value to no. [FlavioJS]
-2006/12/18
- * Added hom_setting to specify which homunculus 'quirks' are in effect. The
- default activates all of them, if you set them to 0 then homuncs will not
- be treated in any special matter, pretty much like standard mobs. if I
- missed any 'quirky' homunc behaviour from it, report it so it can be added
- to the list (This setting was added to pet.conf).
- * flooritem_lifetime now accepts a much higher max value (previously it was
- 65k when the default was 60k)
- * Removed monster_ai 0x80 since it's now handled by hom_setting.
-2006/12/12
- * Added monster_ai&0x400 to use the previous 'smart' criteria that prevents
- mobs from fighting each another, since now they are all natural enemies
- of each another. [Skotlex]
-2006/11/29
- * Added Rachel Santuary to nomemo mapflags [Playtester]
-2006/11/22
- * Added import/script_conf.txt to keep OnPCxxxxxEven settings [Lupus]
- * Modified slaves_inherit_speed (monster.conf): 0 never. 1 - when the
- master can move. 2 - when the master can't move. 3 - always (default)
- * Also modified slaves_inherit_mode: 0 don't change mode. 1 slaves are
- always aggressive. 2 slaves are always passive. 3 they copy the
- agro/passive mode from their master. Defaults to 2.
-2006/11/20
- * Added monster_ai&0x200 (monster.conf). When set, mob skill delays are
- shared. That is, if the mob has several lines with the same skill, when the
- skill is used, the delay will be set to all of them, not just the one entry
- used. [Skotlex]
-2006/11/07
- * Added nosave mapflag for Guild Dungeons [KarLaeda]
- * New Setting "stdout_with_ansisequence"
- (login_athena/char_athena/map_athena) allows you to specify whether color
- control chars should be printed or not. Is useful to disable for a
- "cleaner" output when you are logging the console output. All credit goes
- to FlavioJS for coding the whole thing. [Skotlex]
-2006/11/05
- * Added maplags for PowerNPC quest. [KarLaeda]
-2006/10/31
- * Modified the player_cloak_check_type and monster_cloak_check_type
- settings. 1 makes it check for walls, 2 makes cloaking NOT end on normal
- attacks, and 4 makes cloaking NOT end when using skills. The default
- setting for players is still 1, but for mobs the default has been changed
- to 4 (skill.conf). [Skotlex]
-2006/10/25
- * Added exp-bonus settings exp_bonus_attacker and exp_bonus_max_attacker
- (exp.conf, default to 25 and 12) [Skotlex]
- * Changed the way the party_even_share_bonus setting works. It now uses a
- simple linear bonus increase (party.conf) [Skotlex]
-2006/10/24
- * Changed the way the skill_steal_max_tries work. Now it actually MEANS the
- max number of steal tries, use 0 to disable (unlimited tries). [Skotlex]
- * Changed the default of skill_steal_max_tries to 0 as there's no proof
- anywhere that there should be such a limit. [Skotlex]
-2006/10/20
- * Added config setting "summon_flora_setting" (skill.conf), with it you can
- decide now two things: a. Whether or not players can harm your floras
- outside versus grounds, and b. Whether or not you can summon out and mix
- different types of plants at the same time. [Skotlex]
-2006/10/19
- * Commented out the monster_noteleport mapflag from the guild castles as
- this is the Aegis behaviour [Skotlex]
-2006/10/18
- * Added monster_noteleport mapflag to the guild castle maps to prevent
- "avoiding MVPs" by forcing them to teleport from rude-attacks. [Skotlex]
-2006/10/16
- * Added &16 to the default of the emergency_call setting (skill.conf)
- [Skotlex]
-2006/10/12
- * Added Homunculus atcommands [Playtester]
-2006/10/11
- * Removed useless inter_athena settings (they were doing absolutely
- nothing): read_gm_interval, gm_db, gm_db_level, gm_db_account_id,
- use_new_sql_db [Skotlex]
-2006/10/06
- * status_cast_cancel is now a type 4 (object bitmasks) setting
- (status.conf). [Skotlex]
-2006/10/06
- * Removed gm_all_skill_add_abra which was doing nothing anyway. [Skotlex]
-2006/10/03
- * Renamed setting delay_dependon_dex to delay_dependon_agi, the delay of
- skills is reduced now (when enabled) by AGI instead of DEX, which makes a
- lot more sense than DEX. [Skotlex]
-2006/09/25
- * Removed config setting allow_atcommand_when_mute as it's no longer used
- (see manner_system in misc.conf for it's replacement) [Skotlex]
-2006/09/19
- * Removed setting ban_spoof_namer (as now invalid chat packets just cause
- the sending character to be disconnected). [Skotlex]
-2006/09/18
- * The new socket update code includes support for two new config settings
- (packet_athena.txt): frame_size, which can be used to alter the logic
- packet-size allowed by the code, and mode_neg, which when set to yes, sets
- TCP_NODELAY on all connections (defaults to yes). [Skotlex]
- * Due to a recent update of how cards/equipment status change defense
- works, the max sc resistance settings (battle/status.conf) no longer apply
- to them. [Skotlex]
-2006/09/16
- * Added monster_ai&256. When set, a monster will pick a random starting
- position to begin checking versus it's skills, otherwise, it will always
- begin checking from the beginning. [Skotlex]
-2006/09/15
- * Added atcommand.conf entries for @adjgmlvl and @adjcmdlvl [Skotlex]
-2006/09/14
- * Adjusted gvg long damage rate to 80%, magic damage rate to 60%
- (battle/guild.conf) [Skotlex]
-2006/09/12
- * Changed back the default of case-sensitive to ON since it shouldn't be
- such a bad performance hog now. [Skotlex]
- * case_sensitive is now off by default due to performance issues
- (login_athena.conf). [Skotlex]
-2006/09/11
- * Corrected name of config settings pc_luk_status_def, mob_luk_status_def
- (status.conf) [Skotlex]
- * Changed the default of enable_baseatk to 9 (player + homun) [Skotlex]
- * Changed the default of enable_perfect_flee to 1 (players only) [Skotlex]
-2006/09/09
- * Removed noteleport flags from Geffenia maps [Playtester]
-2006/09/08
- * Removed sg_miracle_skill_duration, replaced it with
- sg_miracle_skill_min_duration and sg_miracle_skill_max_duration, to specify
- a range for the duration of the skill. [Skotlex]
- * Skill duration for sg miracle is now 1h ~ 2.5h [Skotlex]
-2006/09/07
- * Changed the default of sg_angel_skill_ratio to 10 based on recent
- information from Tharis. [Skotlex]
- * Added sg_angel_skill_ratio to specify rate at which the Angel skill
- triggers. [Skotlex]
- * Increased duration of Miracle of the Sun/Moon/Stars to one hour.
- [Skotlex]
- * Changed gvg_short_attack_damage_rate to 80, as leaked X.2 [Vicious]
-2006/09/06
- * Reverted back the default view/chase range of mobs to 100% since eA now
- uses square view areas, like Aegis. [Skotlex]
-2006/09/05
- * Removed setting mob_show_hp, it's been replaced now by mob_show_info,
- which can be used to specify what kind of info should be displayed from a
- mob. Current options are two different formats for Hp display, and current
- level (monster.conf). [Skotlex]
-2006/08/31
- * Added setting attack_walk_delay which specifies whether a character
- should (or not) be able to move inmediately after starting a normal attack
- (battle.conf). Defaults to 0 since that's what Aegis uses. [Skotlex]
- * Corrected battle config name max_walk_rate, it should be named
- max_walk_speed. [Skotlex]
-2006/08/29
- * monster_ai&1 now only signals whether mobs should update their target
- cell while chasing more frequently (rather than being state-driven like
- Aegis) [Skotlex]
- * Changed the defaults of view_range_rate and chase_range_rate to 120 to
- aproximate better Aegis's view ranges (which are square areas and not
- circles), so eA's default of 100 leads to a circular area contained
- within a 21x21 square zone (what Aegis uses), by using 20%, the circular
- area increases range to 12, which better approximates Aegis's 21x21 area.
- [Skotlex]
-2006/08/24
- * Changed the default of clear_skills_on_death to 0 [Skotlex]
- * Added setting clear_skills_on_warp to specify when a character's
- land-based skills are deleted when the caster changes maps. Defaults to all
- types (skill.conf). [Skotlex]
- * The previous setting now obsoletes traps_setting &2, which now can only
- be 0/1. [Skotlex]
-2006/08/21
- * Removed config setting "muting_players", and expanded the manner_system
- config to specify how having negative manner (mute) affects a player (see
- battle/misc.conf). [Skotlex]
- * Expanded the pk_mode setting from no/yes to 0/1/2. 1 is normal pk_mode,
- if 2 is used, it makes killing players give you a loss of 5 manner points.
- [Skotlex]
-2006/08/18
- * Added monster_ai&128 to make aggressive mobs ignore that behaviour of
- always picking Homun targets above player targets regardless of who is
- closer. [Skotlex]
- * Added guild_aura (skill.conf) setting so you can specify when it works
- and if it works on the guild-master itself. Defaults to working all the
- time on everyone except GM. [Skotlex]
-2006/08/14
- * Removed support for negative autosave intervals, instead added a
- minsave_interval setting which specifies which is the minimum time between
- character saves. Default to 100ms (map_athena.conf). [Skotlex]
- * Modified emergency_call setting to allow for more specific configuration
- (woe/non-woe, gvg-grounds/non-gvg-grounds, disable from nowarpto maps), see
- skill.conf for details. [Skotlex]
-2006/08/10
- * Removed setting mob_ghostring_fix [Skotlex]
- * Changed setting attack_attr_none to affect all neutral-element attacks.
- Basicly, this setting is now used to determine who can hit for full damage
- always when using neutral-attacks (defaults to non-players) [Skotlex]
-2006/08/09
- * Change the default of attack_attr_none to all classes except players.
- This means that pet/mobs/homun will always do normal attacks with
- no-element modifiers (but elemental reduction cards still apply) [Skotlex]
-2006/08/08
- * Removed config settings display_delay_skill_fail and
- display_snatcher_skill_fail, replaced them with display_skill_fail, which
- can be used to determine whether you hide ALL skill-failed messages, those
- from delay, those from Snatcher or those from Envenom (battle/skill.conf)
- [Skotlex]
-2006/08/07
- * Added config force_random_spawn which overrides the spawn-files defined
- coordinates to make all mobs always spawn randomly on the map. [Skotlex]
- * SC_SPEEDUP0 is no longer dispellable by SA_DISPEL [Skotlex]
-2006/08/04
- * Removed settings enemy_critical_rate, homun_critical_rate. Added settings
- enable_critical (defaults to specify only players), mob_critical_rate and
- critical_rate. The last applies to all non-mobs and non-players
- (battle/battle.conf) [Skotlex]
- * Removed settings mob_npc_warp, mob_warpportal. Replaced with setting
- mob_warp which specifies which types of warp can a mob step into
- (battle/monster.conf) [Skotlex]
- * Changed name of the setting log_pick to log_filter since that's what it
- does now. [Skotlex]
- * Modified enable_logs so that instead of a 0/1 setting, you can specify
- which kind of events to log (so you can use a combination), see log_athena
- for the bitmask configuration. [Skotlex]
- * Cleaned a bit the contents of log_athena.conf
-2006/08/02
- * Updated status_cast_cancel to also include silence (so the cast bar is
- cancelled if you are silenced during it) [Skotlex]
-2006/08/01
- * merged in atcommands jailfor, jailtime, charjailtime. Thanks to Meruru
- and Coltaro for the code. [Skotlex]
- * Expanded setting debuff_on_logout so that &1 removes negative buffs and
- &2 removes positive buffs. [Skotlex]
- * Added battle config file status.conf, moved some settings from skill.conf
- and battle.conf to it since they are entirely Status-Change related.
- [Skotlex]
-2006/07/27
- * Added config setting party_update_interval so you can specify how often
- the party-mate minidots should be updated (defaults to 1 sec). [Skotlex]
- * Removed a bunch of broken comments in skill.c [Skotlex]