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-rw-r--r--conf-tmpl/battle/battle.conf20
1 files changed, 10 insertions, 10 deletions
diff --git a/conf-tmpl/battle/battle.conf b/conf-tmpl/battle/battle.conf
index 59284580c..51bcd17de 100644
--- a/conf-tmpl/battle/battle.conf
+++ b/conf-tmpl/battle/battle.conf
@@ -123,18 +123,18 @@ weapon_defense_type: 0
//MDEF‚same as above....(MDEF*value)
magic_defense_type: 0
-// How to count the number of the enemies who do an agi penalty...
-// 1 or less: It is a count altogether.
-// 2: Full evasion exclusion
-// 3: Full evasion and evasion exclusion
-// 4 or more: Except all.
+// How to count the number of attackers when applying agi penalty ? (choose one)
+// 1-: Count every attack attempt (even those that were dodged/lucky-dodged)
+// 2 : Count every non-lucky-dodged attack attempt
+// 3 : Count only attacks that actually connect
+// 4+: None of the above, count will always be 0
agi_penalty_count_lv: 2
-// How to count the number of the enemies who do a vit penalty
-// 1 or less: It is a count altogether.
-// 2: Full evasion exclusion
-// 3: Full evasion and evasion exclusion
-// Four or more: Except all.
+// How to count the number of attackers when applying vit penalty ? (choose one)
+// 1-: Count every attack attempt (even those that were dodged/lucky-dodged)
+// 2 : Count every non-lucky-dodged attack attempt
+// 3 : Count only attacks that actually connect
+// 4+: None of the above, count will always be 0
vit_penalty_count_lv: 3
// Change attacker's direction to face opponent on every attack? (Note 4)