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-rw-r--r--conf-tmpl/battle/monster.conf2
1 files changed, 2 insertions, 0 deletions
diff --git a/conf-tmpl/battle/monster.conf b/conf-tmpl/battle/monster.conf
index 4ed4c14e6..785212014 100644
--- a/conf-tmpl/battle/monster.conf
+++ b/conf-tmpl/battle/monster.conf
@@ -119,6 +119,8 @@ boss_spawn_delay: 100
// and spawning the mob within player-view anyway, unless the max (100) is used,
// in which case the mob will not be spawned, and it'll be retried again in
// 5 seconds.
+// NOTE: This has no effect on mobs that always spawn on the very same cell
+// (like ant eggs) except if you set it to the max.
no_spawn_on_player: 0
// Should spawn coordinates in the mob-spawn files be ignored? (Note 1)