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-rw-r--r--conf-tmpl/Changelog.txt4
-rw-r--r--conf-tmpl/battle/battle.conf2
2 files changed, 5 insertions, 1 deletions
diff --git a/conf-tmpl/Changelog.txt b/conf-tmpl/Changelog.txt
index c00c57702..638b01200 100644
--- a/conf-tmpl/Changelog.txt
+++ b/conf-tmpl/Changelog.txt
@@ -1,4 +1,8 @@
Date Added
+2006/08/09
+ * Change the default of attack_attr_none to all classes except players.
+ This means that pet/mobs/homun will always do normal attacks with
+ no-element modifiers (but elemental reduction cards still apply) [Skotlex]
2006/08/08
* Removed config settings display_delay_skill_fail and
display_snatcher_skill_fail, replaced them with display_skill_fail, which
diff --git a/conf-tmpl/battle/battle.conf b/conf-tmpl/battle/battle.conf
index 4f2b75273..edc447636 100644
--- a/conf-tmpl/battle/battle.conf
+++ b/conf-tmpl/battle/battle.conf
@@ -133,7 +133,7 @@ vit_penalty_count_lv: 3
attack_direction_change: 15
// Remove elemental modifiers from normal attacks (skills will always have elemental modifiers)? (Note 4)
-attack_attr_none: 0
+attack_attr_none: 14
// Rate at which equipment can break (base rate before it's modified by any skills)
// 1 = 0.01% chance. Default for official servers: 0