diff options
Diffstat (limited to 'conf-tmpl')
-rw-r--r-- | conf-tmpl/Changelog.txt | 5 | ||||
-rw-r--r-- | conf-tmpl/battle/battle.conf | 3 | ||||
-rw-r--r-- | conf-tmpl/battle/items.conf | 3 |
3 files changed, 7 insertions, 4 deletions
diff --git a/conf-tmpl/Changelog.txt b/conf-tmpl/Changelog.txt index 638b01200..5d25468cb 100644 --- a/conf-tmpl/Changelog.txt +++ b/conf-tmpl/Changelog.txt @@ -1,4 +1,9 @@ Date Added
+2006/08/10
+ * Removed setting mob_ghostring_fix [Skotlex]
+ * Changed setting attack_attr_none to affect all neutral-element attacks.
+ Basicly, this setting is now used to determine who can hit for full damage
+ always when using neutral-attacks (defaults to non-players) [Skotlex]
2006/08/09
* Change the default of attack_attr_none to all classes except players.
This means that pet/mobs/homun will always do normal attacks with
diff --git a/conf-tmpl/battle/battle.conf b/conf-tmpl/battle/battle.conf index edc447636..1b7c34051 100644 --- a/conf-tmpl/battle/battle.conf +++ b/conf-tmpl/battle/battle.conf @@ -132,7 +132,8 @@ vit_penalty_count_lv: 3 // Change attacker's direction to face opponent on every attack? (Note 4)
attack_direction_change: 15
-// Remove elemental modifiers from normal attacks (skills will always have elemental modifiers)? (Note 4)
+// For those who is set, attacks of Neutral element will not get any elemental
+// modifiers (they will hit for full damage on Ghost types) (Note 4)
attack_attr_none: 14
// Rate at which equipment can break (base rate before it's modified by any skills)
diff --git a/conf-tmpl/battle/items.conf b/conf-tmpl/battle/items.conf index 5df906523..533cac81d 100644 --- a/conf-tmpl/battle/items.conf +++ b/conf-tmpl/battle/items.conf @@ -76,9 +76,6 @@ item_check: no // On officials this is 0, but it's set to 100ms as a measure against bots/macros.
item_use_interval: 100
-// The ghostring fix makes mob attacks not be affected by ghostring armor wearing players.
-mob_ghostring_fix: yes
-
//Required level of bNoMagicDamage before Status Changes are blocked (Golden Thief Bug card).
//For example, if left at 50. An item can give bNoMagicDamage,40;
// which reduces magic damage by 40%, but does not blocks status changes.
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