diff options
Diffstat (limited to 'conf-tmpl')
-rw-r--r-- | conf-tmpl/Changelog.txt | 2 | ||||
-rw-r--r-- | conf-tmpl/battle/homunc.conf | 13 | ||||
-rw-r--r-- | conf-tmpl/battle/pet.conf | 13 |
3 files changed, 15 insertions, 13 deletions
diff --git a/conf-tmpl/Changelog.txt b/conf-tmpl/Changelog.txt index a78ae35fd..6f6fbb26a 100644 --- a/conf-tmpl/Changelog.txt +++ b/conf-tmpl/Changelog.txt @@ -1,5 +1,7 @@ Date Added +2007/01/22 + * Moved the homunculus setting from pet.conf to homunc.conf [Skotlex] 2007/01/12 * Updated the information about ip rules and DDoS protection in packet_athena.conf and commented out the line "allow: all" so diff --git a/conf-tmpl/battle/homunc.conf b/conf-tmpl/battle/homunc.conf index 773d37471..dca92526b 100644 --- a/conf-tmpl/battle/homunc.conf +++ b/conf-tmpl/battle/homunc.conf @@ -27,6 +27,19 @@ // features. //-------------------------------------------------------------- +// Homunculus setting [Note 4] +// (placed here since homuncs are more or less like pet mobs) +// Activates various homunc-related 'quirks' that makes them behave unlike +// normal characters. +// 0x001: They can't be targetted by support skills (except for their master) +// 0x002: They are inmune to land skills. +// 0x004: Mobs will always go after them instead of players until attacked. +// 0x008: They copy their master's speed on spawn/map-change +// 0x010: They display luk/3+1 instead of their actual critical in the +// stat window (by default they don't crit) +// 0x020: Their Min-Matk is always the same as their max +hom_setting: 0xFFFF + // The rate a homunculus will get friendly by feeding it. (Note 2) homunculus_friendly_rate: 100 diff --git a/conf-tmpl/battle/pet.conf b/conf-tmpl/battle/pet.conf index 3372fbe57..1f2366e00 100644 --- a/conf-tmpl/battle/pet.conf +++ b/conf-tmpl/battle/pet.conf @@ -29,19 +29,6 @@ // features. //-------------------------------------------------------------- -// Homunculus setting [Note 4] -// (placed here since homuncs are more or less like pet mobs) -// Activates various homunc-related 'quirks' that makes them behave unlike -// normal characters. -// 0x001: They can't be targetted by support skills (except for their master) -// 0x002: They are inmune to land skills. -// 0x004: Mobs will always go after them instead of players until attacked. -// 0x008: They copy their master's speed on spawn/map-change -// 0x010: They display luk/3+1 instead of their actual critical in the -// stat window (by default they don't crit) -// 0x020: Their Min-Matk is always the same as their max -hom_setting: 0xFFFF - // Rate for catching pets (Note 2) pet_catch_rate: 100 |