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-rw-r--r--conf-tmpl/Changelog.txt6
-rw-r--r--conf-tmpl/battle/skill.conf14
2 files changed, 13 insertions, 7 deletions
diff --git a/conf-tmpl/Changelog.txt b/conf-tmpl/Changelog.txt
index 9e8763f11..d58f3e083 100644
--- a/conf-tmpl/Changelog.txt
+++ b/conf-tmpl/Changelog.txt
@@ -1,5 +1,11 @@
Date Added
+2006/10/31
+ * Modified the player_cloak_check_type and monster_cloak_check_type
+ settings. 1 makes it check for walls, 2 makes cloaking NOT end on normal
+ attacks, and 4 makes cloaking NOT end when using skills. The default
+ setting for players is still 1, but for mobs the default has been changed
+ to 4 (skill.conf). [Skotlex]
2006/10/25
* Added exp-bonus settings exp_bonus_attacker and exp_bonus_max_attacker
(exp.conf, default to 25 and 12) [Skotlex]
diff --git a/conf-tmpl/battle/skill.conf b/conf-tmpl/battle/skill.conf
index 87e37b4b2..f0c78c814 100644
--- a/conf-tmpl/battle/skill.conf
+++ b/conf-tmpl/battle/skill.conf
@@ -143,15 +143,15 @@ skill_wall_check: yes
// When cloaking, Whether the wall is checked or not. (Note 1)
// Note: When the skill does not checks for walls, you will always be considered
-// as if you had a wall-next to you (you always get the wall-based speed).
-// When "cloaking lasts forever" is set, it means attacking or using skills
-// won't uncloak you, but being hit does.
+// as if you had a wall-next to you (you always get the wall-based speed).
+// Add the settings as required, being hit always uncloaks you.
+//
// 0 = doesn't check for walls
-// 1 = it checks for walls
-// 2 = it doesn't checks for walls + your cloaking lasts forever
-// 3 = it checks for walls + your cloaking lasts forever
+// 1 = Check for walls
+// 2 = Cloaking is not cancelled when attacking.
+// 4 = Cloaking is not cancelled when using skills
player_cloak_check_type: 1
-monster_cloak_check_type: 0
+monster_cloak_check_type: 4
// Can't place unlimited land skills at the same time (Note 4)
land_skill_limit: 1