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-rw-r--r--conf-tmpl/battle_athena.conf9
1 files changed, 4 insertions, 5 deletions
diff --git a/conf-tmpl/battle_athena.conf b/conf-tmpl/battle_athena.conf
index 6d1d8f21e..93a427655 100644
--- a/conf-tmpl/battle_athena.conf
+++ b/conf-tmpl/battle_athena.conf
@@ -513,10 +513,12 @@ player_skill_reiteration: no
//Whether or not, ground skills of the monsters' will pile up. (Note 1)
monster_skill_reiteration: no
-//Whether or not ground based skills of a certain type such as traps can be cast straight onto other players. (Note 1)
+// Whether or not players can cast ground based skills of a certain type such as traps
+// straight onto other players/monsters. (Note 1)
player_skill_nofootset: yes
-//Whether or not ground based skills of a certain type such as traps can be cast straight onto monsters. (Note 1)
+// Whether or not monsters can cast ground based skills of a certain type such as traps
+// straight onto players. (Note 1)
monster_skill_nofootset: yes
// When a player is cloaking, Whether the wall is checked or not. (Note 1)
@@ -556,9 +558,6 @@ player_attack_direction_change: yes
// Monsters's Direction Changed When Attacking? (Note 1)
monster_attack_direction_change: yes
-// If the player has Undead Elemental Equipment, should they be frozen or not. (Note 1)
-player_undead_nofreeze: no
-
// Will Player Skills Stay Within Land Limit or not? (Note 1)
player_land_skill_limit: yes