diff options
Diffstat (limited to 'conf-tmpl/battle')
-rw-r--r-- | conf-tmpl/battle/battle.conf | 4 | ||||
-rw-r--r-- | conf-tmpl/battle/misc.conf | 4 | ||||
-rw-r--r-- | conf-tmpl/battle/monster.conf | 4 | ||||
-rw-r--r-- | conf-tmpl/battle/pet.conf | 4 | ||||
-rw-r--r-- | conf-tmpl/battle/skill.conf | 4 | ||||
-rw-r--r-- | conf-tmpl/battle/status.conf | 4 |
6 files changed, 12 insertions, 12 deletions
diff --git a/conf-tmpl/battle/battle.conf b/conf-tmpl/battle/battle.conf index 58daf1e4f..c951746e7 100644 --- a/conf-tmpl/battle/battle.conf +++ b/conf-tmpl/battle/battle.conf @@ -19,8 +19,8 @@ //Note 2: All rates are in percents, 100 would mean 100%, 200 // would mean 200%, etc //Note 3: Value is not limited to 60K (see below) -//Note 4: Use bitmask values to specify who is affected -// (1: Pc, 2: Mob, 4: Pet, 8: Homonculus) +//Note 4: Use bitmask values (add to build setting). When no bit values are given, +// assume character types bits (1: Pc, 2: Mob, 4: Pet, 8: Homonculus) // Other Information: // All options are limited to a max of 60K (aprox) which is 600% // or 60secs as appropiate. diff --git a/conf-tmpl/battle/misc.conf b/conf-tmpl/battle/misc.conf index cddeb0d8b..f8f37ad7a 100644 --- a/conf-tmpl/battle/misc.conf +++ b/conf-tmpl/battle/misc.conf @@ -19,8 +19,8 @@ //Note 2: All rates are in percents, 100 would mean 100%, 200 // would mean 200%, etc //Note 3: Value is not limited to 60K (see below) -//Note 4: Use bitmask values to specify who is affected -// (1: Pc, 2: Mob, 4: Pet, 8: Homonculus) +//Note 4: Use bitmask values (add to build setting). When no bit values are given, +// assume character types bits (1: Pc, 2: Mob, 4: Pet, 8: Homonculus) // Other Information: // All options are limited to a max of 60K (aprox) which is 600% // or 60secs as appropiate. diff --git a/conf-tmpl/battle/monster.conf b/conf-tmpl/battle/monster.conf index e3ef417eb..925dae3b8 100644 --- a/conf-tmpl/battle/monster.conf +++ b/conf-tmpl/battle/monster.conf @@ -19,8 +19,8 @@ //Note 2: All rates are in percents, 100 would mean 100%, 200 // would mean 200%, etc //Note 3: Value is not limited to 60K (see below) -//Note 4: Use bitmask values to specify who is affected -// (1: Pc, 2: Mob, 4: Pet, 8: Homonculus) +//Note 4: Use bitmask values (add to build setting). When no bit values are given, +// assume character types bits (1: Pc, 2: Mob, 4: Pet, 8: Homonculus) // Other Information: // All options are limited to a max of 60K (aprox) which is 600% // or 60secs as appropiate. diff --git a/conf-tmpl/battle/pet.conf b/conf-tmpl/battle/pet.conf index 9d3f8cfaa..3372fbe57 100644 --- a/conf-tmpl/battle/pet.conf +++ b/conf-tmpl/battle/pet.conf @@ -19,8 +19,8 @@ //Note 2: All rates are in percents, 100 would mean 100%, 200 // would mean 200%, etc //Note 3: Value is not limited to 60K (see below) -//Note 4: Use bitmask values to specify who is affected -// (1: Pc, 2: Mob, 4: Pet, 8: Homonculus) +//Note 4: Use bitmask values (add to build setting). When no bit values are given, +// assume character types bits (1: Pc, 2: Mob, 4: Pet, 8: Homonculus) // Other Information: // All options are limited to a max of 60K (aprox) which is 600% // or 60secs as appropiate. diff --git a/conf-tmpl/battle/skill.conf b/conf-tmpl/battle/skill.conf index 233069a85..8c7d00e17 100644 --- a/conf-tmpl/battle/skill.conf +++ b/conf-tmpl/battle/skill.conf @@ -19,8 +19,8 @@ //Note 2: All rates are in percents, 100 would mean 100%, 200 // would mean 200%, etc //Note 3: Value is not limited to 60K (see below) -//Note 4: Use bitmask values to specify who is affected -// (1: Pc, 2: Mob, 4: Pet, 8: Homonculus) +//Note 4: Use bitmask values (add to build setting). When no bit values are given, +// assume character types bits (1: Pc, 2: Mob, 4: Pet, 8: Homonculus) // Other Information: // All options are limited to a max of 60K (aprox) which is 600% // or 60secs as appropiate. diff --git a/conf-tmpl/battle/status.conf b/conf-tmpl/battle/status.conf index f34ab1a54..a4a156518 100644 --- a/conf-tmpl/battle/status.conf +++ b/conf-tmpl/battle/status.conf @@ -19,8 +19,8 @@ //Note 2: All rates are in percents, 100 would mean 100%, 200 // would mean 200%, etc //Note 3: Value is not limited to 60K (see below) -//Note 4: Use bitmask values to specify who is affected -// (1: Pc, 2: Mob, 4: Pet, 8: Homonculus) +//Note 4: Use bitmask values (add to build setting). When no bit values are given, +// assume character types bits (1: Pc, 2: Mob, 4: Pet, 8: Homonculus) // Other Information: // All options are limited to a max of 60K (aprox) which is 600% // or 60secs as appropiate. |