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-rw-r--r--conf-tmpl/battle/battle.conf4
-rw-r--r--conf-tmpl/battle/misc.conf4
-rw-r--r--conf-tmpl/battle/monster.conf4
-rw-r--r--conf-tmpl/battle/pet.conf4
-rw-r--r--conf-tmpl/battle/skill.conf4
-rw-r--r--conf-tmpl/battle/status.conf4
6 files changed, 12 insertions, 12 deletions
diff --git a/conf-tmpl/battle/battle.conf b/conf-tmpl/battle/battle.conf
index 58daf1e4f..c951746e7 100644
--- a/conf-tmpl/battle/battle.conf
+++ b/conf-tmpl/battle/battle.conf
@@ -19,8 +19,8 @@
//Note 2: All rates are in percents, 100 would mean 100%, 200
// would mean 200%, etc
//Note 3: Value is not limited to 60K (see below)
-//Note 4: Use bitmask values to specify who is affected
-// (1: Pc, 2: Mob, 4: Pet, 8: Homonculus)
+//Note 4: Use bitmask values (add to build setting). When no bit values are given,
+// assume character types bits (1: Pc, 2: Mob, 4: Pet, 8: Homonculus)
// Other Information:
// All options are limited to a max of 60K (aprox) which is 600%
// or 60secs as appropiate.
diff --git a/conf-tmpl/battle/misc.conf b/conf-tmpl/battle/misc.conf
index cddeb0d8b..f8f37ad7a 100644
--- a/conf-tmpl/battle/misc.conf
+++ b/conf-tmpl/battle/misc.conf
@@ -19,8 +19,8 @@
//Note 2: All rates are in percents, 100 would mean 100%, 200
// would mean 200%, etc
//Note 3: Value is not limited to 60K (see below)
-//Note 4: Use bitmask values to specify who is affected
-// (1: Pc, 2: Mob, 4: Pet, 8: Homonculus)
+//Note 4: Use bitmask values (add to build setting). When no bit values are given,
+// assume character types bits (1: Pc, 2: Mob, 4: Pet, 8: Homonculus)
// Other Information:
// All options are limited to a max of 60K (aprox) which is 600%
// or 60secs as appropiate.
diff --git a/conf-tmpl/battle/monster.conf b/conf-tmpl/battle/monster.conf
index e3ef417eb..925dae3b8 100644
--- a/conf-tmpl/battle/monster.conf
+++ b/conf-tmpl/battle/monster.conf
@@ -19,8 +19,8 @@
//Note 2: All rates are in percents, 100 would mean 100%, 200
// would mean 200%, etc
//Note 3: Value is not limited to 60K (see below)
-//Note 4: Use bitmask values to specify who is affected
-// (1: Pc, 2: Mob, 4: Pet, 8: Homonculus)
+//Note 4: Use bitmask values (add to build setting). When no bit values are given,
+// assume character types bits (1: Pc, 2: Mob, 4: Pet, 8: Homonculus)
// Other Information:
// All options are limited to a max of 60K (aprox) which is 600%
// or 60secs as appropiate.
diff --git a/conf-tmpl/battle/pet.conf b/conf-tmpl/battle/pet.conf
index 9d3f8cfaa..3372fbe57 100644
--- a/conf-tmpl/battle/pet.conf
+++ b/conf-tmpl/battle/pet.conf
@@ -19,8 +19,8 @@
//Note 2: All rates are in percents, 100 would mean 100%, 200
// would mean 200%, etc
//Note 3: Value is not limited to 60K (see below)
-//Note 4: Use bitmask values to specify who is affected
-// (1: Pc, 2: Mob, 4: Pet, 8: Homonculus)
+//Note 4: Use bitmask values (add to build setting). When no bit values are given,
+// assume character types bits (1: Pc, 2: Mob, 4: Pet, 8: Homonculus)
// Other Information:
// All options are limited to a max of 60K (aprox) which is 600%
// or 60secs as appropiate.
diff --git a/conf-tmpl/battle/skill.conf b/conf-tmpl/battle/skill.conf
index 233069a85..8c7d00e17 100644
--- a/conf-tmpl/battle/skill.conf
+++ b/conf-tmpl/battle/skill.conf
@@ -19,8 +19,8 @@
//Note 2: All rates are in percents, 100 would mean 100%, 200
// would mean 200%, etc
//Note 3: Value is not limited to 60K (see below)
-//Note 4: Use bitmask values to specify who is affected
-// (1: Pc, 2: Mob, 4: Pet, 8: Homonculus)
+//Note 4: Use bitmask values (add to build setting). When no bit values are given,
+// assume character types bits (1: Pc, 2: Mob, 4: Pet, 8: Homonculus)
// Other Information:
// All options are limited to a max of 60K (aprox) which is 600%
// or 60secs as appropiate.
diff --git a/conf-tmpl/battle/status.conf b/conf-tmpl/battle/status.conf
index f34ab1a54..a4a156518 100644
--- a/conf-tmpl/battle/status.conf
+++ b/conf-tmpl/battle/status.conf
@@ -19,8 +19,8 @@
//Note 2: All rates are in percents, 100 would mean 100%, 200
// would mean 200%, etc
//Note 3: Value is not limited to 60K (see below)
-//Note 4: Use bitmask values to specify who is affected
-// (1: Pc, 2: Mob, 4: Pet, 8: Homonculus)
+//Note 4: Use bitmask values (add to build setting). When no bit values are given,
+// assume character types bits (1: Pc, 2: Mob, 4: Pet, 8: Homonculus)
// Other Information:
// All options are limited to a max of 60K (aprox) which is 600%
// or 60secs as appropiate.