diff options
Diffstat (limited to 'conf-tmpl/battle')
-rw-r--r-- | conf-tmpl/battle/guild.conf | 4 | ||||
-rw-r--r-- | conf-tmpl/battle/skill.conf | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/conf-tmpl/battle/guild.conf b/conf-tmpl/battle/guild.conf index ee77b7ad6..2c208163d 100644 --- a/conf-tmpl/battle/guild.conf +++ b/conf-tmpl/battle/guild.conf @@ -62,10 +62,6 @@ gvg_misc_attack_damage_rate: 60 // NOTE: It's %, not absolute, so 20 is -20% of your total flee gvg_flee_penalty: 20 -// Should traps (hunter traps + quagmire) change their target to "all" inside gvg/pvp grounds? (Note 1) -// Default on official servers: yes -gvg_traps_target_all: yes - // When the emperium is broken with WoE mode on, How Long Before The // Declaration Of Castle Owner and Removal of Monsters/Players from // Castle. (in milliseconds) (Note 3) diff --git a/conf-tmpl/battle/skill.conf b/conf-tmpl/battle/skill.conf index 89489708d..1c33be10d 100644 --- a/conf-tmpl/battle/skill.conf +++ b/conf-tmpl/battle/skill.conf @@ -118,6 +118,10 @@ player_skill_nofootset: yes // as traps straight onto or nearby other players. (Note 1)
monster_skill_nofootset: no
+// Should traps (hunter traps + quagmire) change their target to "all" inside gvg/pvp grounds? (Note 1)
+// Default on official servers: yes
+gvg_traps_target_all: yes
+
// Whether placed down skills will check walls (Note 1)
// (Makes it so that Storm Gust/Lord of Vermillion/etc when casted next to a wall, won't hit on the other side)
// NOTE: It may degrade performance to enable this.
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