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-rw-r--r--conf-tmpl/battle/monster.conf1
1 files changed, 1 insertions, 0 deletions
diff --git a/conf-tmpl/battle/monster.conf b/conf-tmpl/battle/monster.conf
index 2ffe40015..363627809 100644
--- a/conf-tmpl/battle/monster.conf
+++ b/conf-tmpl/battle/monster.conf
@@ -59,6 +59,7 @@ monster_max_aspd: 199
// 8: If set, when a mob loses track of their target, they stop walking inmediately. Otherwise, they continue
// to their last target tile. When set mobs also scatter as soon as they lose their target. Use this mode to
// make it much harder to mob-train by hiding and collecting them on a single spot (ie: GrimTooth training)
+//16: If set, mob skills defined for friends will also trigger on themselves.
monster_ai: 0
// Allow monsters to be aggresive and attack first? (Note 1)