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Diffstat (limited to 'conf-tmpl/battle/monster.conf')
-rw-r--r-- | conf-tmpl/battle/monster.conf | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/conf-tmpl/battle/monster.conf b/conf-tmpl/battle/monster.conf index 2ffe40015..363627809 100644 --- a/conf-tmpl/battle/monster.conf +++ b/conf-tmpl/battle/monster.conf @@ -59,6 +59,7 @@ monster_max_aspd: 199 // 8: If set, when a mob loses track of their target, they stop walking inmediately. Otherwise, they continue // to their last target tile. When set mobs also scatter as soon as they lose their target. Use this mode to // make it much harder to mob-train by hiding and collecting them on a single spot (ie: GrimTooth training) +//16: If set, mob skills defined for friends will also trigger on themselves. monster_ai: 0 // Allow monsters to be aggresive and attack first? (Note 1) |