diff options
Diffstat (limited to 'conf-tmpl/battle/homunc.conf')
-rw-r--r-- | conf-tmpl/battle/homunc.conf | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/conf-tmpl/battle/homunc.conf b/conf-tmpl/battle/homunc.conf index f5e48281f..f4c045522 100644 --- a/conf-tmpl/battle/homunc.conf +++ b/conf-tmpl/battle/homunc.conf @@ -31,13 +31,14 @@ // (placed here since homuncs are more or less like pet mobs) // Activates various homunc-related 'quirks' that makes them behave unlike // normal characters. -// 0x001: They can't be targetted by support skills (except for their master) -// 0x002: They are inmune to land skills. +// 0x001: Can't be targetted by support skills (except for their master) +// 0x002: Immunity to land skills. // 0x004: Mobs will always go after them instead of players until attacked. -// 0x008: They copy their master's speed on spawn/map-change +// 0x008: Copy their master's speed on spawn/map-change // 0x010: They display luk/3+1 instead of their actual critical in the // stat window (by default they don't crit) // 0x020: Their Min-Matk is always the same as their max +// 0x040: Skill re-use delay is reset when they are vaporized. hom_setting: 0xFFFF // The rate a homunculus will get friendly by feeding it. (Note 2) |