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Diffstat (limited to 'conf-tmpl/battle/homunc.conf')
-rw-r--r-- | conf-tmpl/battle/homunc.conf | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/conf-tmpl/battle/homunc.conf b/conf-tmpl/battle/homunc.conf index 773d37471..dca92526b 100644 --- a/conf-tmpl/battle/homunc.conf +++ b/conf-tmpl/battle/homunc.conf @@ -27,6 +27,19 @@ // features. //-------------------------------------------------------------- +// Homunculus setting [Note 4] +// (placed here since homuncs are more or less like pet mobs) +// Activates various homunc-related 'quirks' that makes them behave unlike +// normal characters. +// 0x001: They can't be targetted by support skills (except for their master) +// 0x002: They are inmune to land skills. +// 0x004: Mobs will always go after them instead of players until attacked. +// 0x008: They copy their master's speed on spawn/map-change +// 0x010: They display luk/3+1 instead of their actual critical in the +// stat window (by default they don't crit) +// 0x020: Their Min-Matk is always the same as their max +hom_setting: 0xFFFF + // The rate a homunculus will get friendly by feeding it. (Note 2) homunculus_friendly_rate: 100 |