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@@ -1,5 +1,14 @@
Date Added
+2006/12/18
+ * Added hom_setting to specify which homunculus 'quirks' are in effect. The
+ default activates all of them, if you set them to 0 then homuncs will not
+ be treated in any special matter, pretty much like standard mobs. if I
+ missed any 'quirky' homunc behaviour from it, report it so it can be added
+ to the list (This setting was added to pet.conf).
+ * flooritem_lifetime now accepts a much higher max value (previously it was
+ 65k when the default was 60k)
+ * Removed monster_ai 0x80 since it's now handled by hom_setting.
2006/12/12
* Added monster_ai&0x400 to use the previous 'smart' criteria that prevents
mobs from fighting each another, since now they are all natural enemies