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-rw-r--r--Dev/todo-for-stable.txt39
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-Place in this file any updates you did on trunk that should be merged into
-stable. Remove it from the list once merged.
-
-- restricted mapflag (which restricts equipment/cards from being used in
- certain maps)
-- function battle_calc_return_damage which encapsulates damage return
- cards/status.
-- The update to the status change structure which unifies opt values in the
- same structure as sc_data ones. Also includes a rewrite of
- status_change_start as well as battle options for adjusting sc-def and
- max-sc-def.
-- Improved npc timers which enable multiple characters to be attached to a
- timer, and each one will be executed with the attached player accordingly.
-- irc bot system (which isn't even finished yet on trunk)
-- The new implementation of NPC_POWERUP which uses SC_INKATK rather than
- Explosion Spirits.
-- Stat window showing the added damage of both weapons for dual-wielding
- assassins.
-- Deleting pet eggs from inventory after the pet data has arrived, not upon
- hatching request.
-- Battle option pk_level_range, allow_es_magic_player
-- Cleanup of pc_useitem code
-- Autocasted Teleport should now show a menu.
-- Skill system update, usage of the new splash area range column in the db.
- Code-wise lots of code cleanup.
-- Skill SG_MIRACLE
-- Gangster's Paradise behaviour update.
-- Menu-based skill update to allow menu skills to be precasted.
-- Cleanup of the global chat function.
-- Revert the map-sql handling of the gm-list retrieval.
-- Send the guild/party mini-dots on map-login.
-- Updated the path-finding routines from jA
-- Replace pc_break_equip for skill_break_equip
-- Battle function autoskill_stacking
-- The new non-stackable autospell implementation.
-- Added autoequip flag to map-server item_data structure.
-- Added autoequip flag check to pc_takeitem.
-- Added script command 'autoequip', 'equip' and 'setbattleflag'.
-- VC7.1 vcprojs updated.