diff options
Diffstat (limited to 'Dev/todo-for-stable.txt')
-rw-r--r-- | Dev/todo-for-stable.txt | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/Dev/todo-for-stable.txt b/Dev/todo-for-stable.txt new file mode 100644 index 000000000..823dffe33 --- /dev/null +++ b/Dev/todo-for-stable.txt @@ -0,0 +1,34 @@ +Place in this file any updates you did on trunk that should be merged into +stable. Remove it from the list once merged. + +- restricted mapflag (which restricts equipment/cards from being used in + certain maps) +- function battle_calc_return_damage which encapsulates damage return + cards/status. +- The update to the status change structure which unifies opt values in the + same structure as sc_data ones. Also includes a rewrite of + status_change_start as well as battle options for adjusting sc-def and + max-sc-def. +- Improved npc timers which enable multiple characters to be attached to a + timer, and each one will be executed with the attached player accordingly. +- irc bot system (which isn't even finished yet on trunk) +- The new implementation of NPC_POWERUP which uses SC_INKATK rather than + Explosion Spirits. +- Stat window showing the added damage of both weapons for dual-wielding + assassins. +- Deleting pet eggs from inventory after the pet data has arrived, not upon + hatching request. +- Updated the char-SQL server to use auto-incremental IDs and retrieve them + from code. +- Battle option pk_level_range, allow_es_magic_player +- Cleanup of pc_useitem code +- Autocasted Teleport should now show a menu. +- Skill system update, usage of the new splash area range column in the db. + Code-wise lots of code cleanup. +- Skill SG_MIRACLE +- Gangster's Paradise behaviour update. +- Menu-based skill update to allow menu skills to be precasted. +- Cleanup of the global chat function. +- Revert the map-sql handling of the gm-list retrieval. +- Send the guild/party mini-dots on map-login. +- Updated the path-finding routines from jA |