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Date Added
02/11
+ * not realy fixing the "unknown skill" error
+ but returning skill_castend_damage_id when called with skillid < 0
+ still need to search a reason why it is called with -1 [Shinomori]
* EXPERIMENTAL: Reduced memory used for the skill_tree DB by 30+mb [celest]
* Added script commands isday and isnight - checks whether its night or
daytime. Example: if(isnight()) ... [celest]