diff options
Diffstat (limited to 'Changelog.txt')
-rw-r--r-- | Changelog.txt | 21 |
1 files changed, 20 insertions, 1 deletions
diff --git a/Changelog.txt b/Changelog.txt index ac9cb0c5a..ae556d9d8 100644 --- a/Changelog.txt +++ b/Changelog.txt @@ -1,11 +1,30 @@ Date Added -01/0 +01/10 + * Added Shinomori and orn's fix for the skill tree to only check the first + required skill in the DB and skipping the rest [celest] + * Modified 'wedding' script command to work with "OnTimer" scripts even without + doing 'attachnpctimer' (The 'player not attached' error will still display, + but the effect will appear *over the NPC* instead of the player... + at least it won't fail ^^) [celest] + * Added 'attachnpctimer' script command for attaching the player to the current + npc's timer in "OnTimerxxxx" scripts, thanks to Wallex for the idea. [celest] + Syntax: + attachnpctimer; + attachnpctimer "<Player Name">; + + Check /npc/sample/npc_test_npctimer2.txt for example. + * Added 'detachnpctimer' script command for detaching players from the npc's + timer. [celest] Syntax: + detachnpctimer; + detachnpctimer "<NPC Name">; + * Added 'OnInterIfInitOnce' for WoE scripts & modified the WoE scripts as well [Ajarn & Codemaster] [Thanks to FREYA] [SVN 943] * Added the @sound command and the NPC command of soundeffectall - works just like soundeffect, but plays for everyone in the area [Codemaster] [SVN 942] * Don't allow Pets to attack Guardians outside of WoE [Codemaster] [SVN 940] * Require 15% of HP or more for WE_MALE skill [Codemaster] [SVN 940] * Require 15% of SP or more for WE_FEMALE skill [Codemaster] [SVN 940] + 01/07 * Upon changing to high novice 100 stat points should be given, not 88 [celest] * Give high novices First Aid and Trick Dead upon job changing [celest] |