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Date Added
11/15
+ * Added spawning of monsters at specific level by adding ,# after the spawn name. [Valaris]
+ mobs_level_up option should be on when using this.
+ (Example: {ama_dun01.gat,0,0,0,0 monster Shinobi,99 1401,1,0,0,0} to spawn a level 99 shinobi.)
* Added addtoskill script command for (levels can stack on top of existing levels). [Valaris]
Use same usage as skill script command.
* Added -ffast-math argument to makefile to increase performance, thanks to kashy. [Valaris]