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AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/08/03
+ * Added a damage cap to CR_ACIDDEMONSTRATION of INT_MAX/2 to prevent
+ overflows. It is not capped to INT_MAX because damage increasing skills
+ would cause it to still overflow afterwards. [Skotlex]
* Fixed NPC_CRITICALSLASH not being considered as a Critical hit by the
code. [Skotlex]
* Added RUDE_ATTACKED_COUNT so you can easily adjust how many rude-attacks