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Diffstat (limited to 'Changelog-Trunk.txt')
-rw-r--r-- | Changelog-Trunk.txt | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 1f0a738b7..6362e78fc 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,28 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. +2007/09/03 + * Added bonuses bSPRegenRate, bHPRegenRate. They behave like the opposite + of bHPLossRate/bSPLossRate, making you gain x Hp/Sp every y ms. + * Added bonus bIgnoreMdefRate, used to ignore a % of the target's mdef when + using magic attacks (bonus2 will ignore part of the mdef of all targets, + bonus3 receives a race argument) + * You can now use bonus2 bCastRate to adjust the cast rate of a single + skill. + * Cleaned the code for bleeding (hp-loss) and extended it to handle regen + as well. + * Some small cleanups in the pc_bonus functions. + * Removed bonus3 bHpLossRate since it was doing nothing and is not used. + * Corrected bGetZeny bonus to be like in Aegis. The amount received is from + 1 to the given amount, you can use negative zeny values to use an amount + dependant on mob's level (amount*lv). + * Updated doc/item_bonus.txt with all these changes. + * Anti-Magic/Stone-Skin now increase/decrease def/mdef only and in an + absolute mode (+20*lv rather than +20%*lv). Also the duration is greatly + decreased (x/15) when used on players. + * Now when a player uses a strip skill without having it in the skill tree + (auto-casted) the duration will be 0, the equipment will be stripped + without causing the status change that blocks reequipping. 2007/09/02 * Added @whereis command (displays normal spawn maps for given mobs). Defaults to a lv10 command. [Skotlex] |