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@@ -4,6 +4,16 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2007/09/10
+ * Added a safeguard to skill_get_unit_layout() against incorrectly
+ defined layout ids (will give weird results but won't crash at least)
+ * Fixed Firewall/Icewall being oriented backwards (no real difference..)
+ * Removed some junk Landprotector/Graffiti code
+ - Graffiti doesn't get placed randomly anymore
+ * Icewall can now be cast on yourself
+ - TODO: for some reason, the cell on yourself immediately expires...
+ * Merged together functions clif_set0192() and clif_changemapcell()
+ - also removed its "send to whole map" mode which is just plain wrong
+ (although aegis actually does use it to 'inform' caster about changes)
* Added config option to adjust exp gained by 'getexp' [ultramage]
2007/09/09
* Removed bonus bAddEffWhenHitShort as it is unneeded and unused.