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Date Added
2010/12/25
+ * Updated script commands delitem and delitem2. [Ai4rei]
+ - Items are now deleted only if there is enough of them (as per r14395, related r13368).
+ - Not equipped items are now actually prioritized over equipped ones (related r200).
+ - Fixed item id not getting checked for validity.
* Fixed a compile error in txt-converter-char caused by 'save_log' being declared by both SQL and TXT (bugreport:4671, since r14619). [Ai4rei]
* Made SQL char-server options 'chars_per_account' and 'char_del_level' work on TXT as well (follow up to r1063 and r8420). [Ai4rei]
2010/12/24
@@ -1070,7 +1074,7 @@ Date Added
2008/11/11
* Updated script_commands.txt [FlavioJS]
* Made scripts terminate with an error: (fixes bugreport:2429)
- - when getitem/getitem2 tries to delete more items than the player has
+ - when delitem/delitem2 tries to delete more items than the player has
- when trying to set Zeny to a negative number.
2008/11/09
* Added a check to make sure killed monster's level was greater than half of the mercenary owner's level before incrementing mercenary's killcount. (bugreport:2410) [Paradox924X]