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@@ -4,6 +4,11 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2004/12/06
+ * Moved setting a mob's chase/attack states from the mob_ai to unit_attack
+ and unit_walktobl for better state-handling precision. [Skotlex]
+ * Cleaned the change-target/cast-sensor code to account for the new mob
+ modes. [Skotlex]
+ * Updated the doc explaining mob modes. [Skotlex]
* When GM skill unconditional is set, the arrow state of the skill will be
calculated, this fixes all skills getting stuck on arrow-type after you
attack normally. [Skotlex]