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@@ -4,6 +4,16 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/12/20
+ * Moved the strip unequip code to before deleting the timer, this fixes
+ trying to "re-strip" someone causing the skill to fail and on top of that
+ terminate their current strip effect.
+ * Reading of TK Mission variables will now happen if you are a TK-class
+ character regardless of whether you know TK_MISSION or not. Should fix
+ being able to reset skills to reset your Mission data.
+ * Added an ugly work around to the issue of skills with additional effect
+ causing opt1 status when they have just terminated them (in short, you
+ shouldn't be able to hit someone with, say, sleep, and then have the same
+ skill cause them stun, since both are opt1 values). [Skotlex]
* Now root script functions calls can have parenthesis (will take any
parenthesis after the function as the start of the argument list).
- This means "func (exp),exp;" isn't valid anymore.