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@@ -4,6 +4,9 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/08/18
+ * Little code cleanup [Toms]
+ * Cleaned merc_hom_evolution to avoid free'ing/realloc'ing [Toms]
+ * Fixed "args of aFree is freed pointer" on Homunc deletion [Toms]
* Changed unit_free so that it receives which cleartype should be used when
the character is still on a map. Used this on status_damage so that mobs
that do not respawn when killed will properly display the death animation.