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Diffstat (limited to 'Changelog-Trunk.txt')
-rw-r--r-- | Changelog-Trunk.txt | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index a46017b63..790bfbc36 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,11 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2007/12/29 + * Implemented THE official Steal skill equation and game mechanics + (basically version from /stable plus a few tweaks) (see topic:116540) + * Added missing bAddStealRate reference to doc/item_bonus.txt + * Removed skill_steal_rate, as it was never used in the code (see r231) + * Removed skill_steal_type, it's just a one-liner source mod (see r231) * Knockback now works through cells where there is a diagonal path, but no horizontal+vertical (two 90` icewalls with a gap where they 'join') * Some dead code removal in path.c [ultramage] |