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@@ -4,6 +4,19 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/04/01
+ * Added structure view_data to handle sprite information for all characters
+ (equipment, weapons, hair, dyes, etc). [Skotlex]
+ * Rewrote several clif functions to adapt to the new view_data class.
+ [Skotlex]
+ * Rewrote the way cloth dye packets are resent to optimize bandwidth usage.
+ [Skotlex]
+ * Fixed the npc_item_flag thing (enable_items/disable_items script command)
+ [Skotlex]
+ * Rewrote the disguise implementation to be bandwidth friendly. [Skotlex]
+ * Modified the hide options to change your class to INVISIBLE_CLASS, since
+ such classes don't even get their view packets sent around. [Skotlex]
+ * Added class 139 to npcdb_checkid which was required by some npcs in the
+ swordman quest. [Skotlex]
* April fool! Improved soundeffectall script command. (No, this is not a lie) [Lance]
2006/03/31