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Date Added
2011/01/31
+ * Various accumulated cleanups and fixes. [Ai4rei]
+ - Improved the compile speed for files which include common/socket.h on windows builds (related r10471).
+ - Moved FIFOSIZE_SERVERLINK define from common/mmo.h to common/socket.h (since it is a server connection FIFO size setting).
+ - Fixed script command 'areamobuseskill' canceling monster's skill cast before it determined it's new target, which could be 'none' (bugreport:3272, since r13897).
+ - Added a protection against attempts to read an empty backup / write to a full backup in skill_dance_switch as per TODO from r11347.
* Fixed faulty WFIFO reallocation causing memory exhaustion (bugreport:4737, since r1816, related r11503, r11571, r11886 and r12232). [Ai4rei]
2011/01/30
* Fixed equipped items' bonus no longer working after log-in until next status recalc, due to missing pc_setequipindex which was previously called by pc_checkitem (bugreport:2604, since r14685). [Ai4rei]