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@@ -4,6 +4,15 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2007/12/14
+ * Guardian hp handling code removal (see bugreport:342)
+ - removed guardian hp from the castle data structure, database,
+ savefiles and various script functions (use upgrade_svn11914.sql)
+ - removed guardian hp calculation and manipulation from the castle
+ manager npc, now the hp values are updated by the server itself
+ (glitch: when castle defense changes, all guardians are healed to full)
+ - tweaked script function 'guardianinfo' to provide some data needed
+ by the manager npc (currently available are hp, maxhp and visibility);
+ also, it doesn't need a player attached to execute
* Added a precise and consistent tick() function for freebsd [ultramage]
* Wand of Hermode now dispells buffs only of allies.
* Fixed some null pointer checks in status_change_end.