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@@ -4,6 +4,11 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/08/18
+ * Changed unit_free so that it receives which cleartype should be used when
+ the character is still on a map. Used this on status_damage so that mobs
+ that do not respawn when killed will properly display the death animation.
+ [Skotlex]
+ * Fixed Energy Coat consuming 10x less SP per hit than it should.
* Fixed signed/unsigned comparison issues with natural heal system [Toms]
2006/08/17
* Vaporize will no fail when the homun is dead. [Skotlex]