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@@ -4,6 +4,15 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/07/07
+ * Okay, added a chrif_save_ack packet to the char-server so now the map
+ server will know once a character was "final saved", and only then the
+ character will be removed from memory. On char-server reconnection, all
+ chars that are in final-save state are resent to save (if they are still in
+ memory, it's because the ack hasn't gotten here from the char-server). This
+ should effectively block all dupe problems due to heavy inter-server lag,
+ however as it's untested, it currently prints some debug messages when
+ people are saved and then removed from memory. Need testers so this can be
+ debugged and merged to stable! [Skotlex]
* Now, when the login-char connection is cut, the char-server won't set
everyone offline on reconnect, instead it will send the list of online
accounts to the login server. [Skotlex]