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Diffstat (limited to 'Changelog-Trunk.txt')
-rw-r--r-- | Changelog-Trunk.txt | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index b30f79859..d988fbde5 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,18 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. +09/05/18 + * status calc code cleanup [ultramage] + - Inverted the status calc code order, so that status_calc_bl optionally invokes status_calc_pc/mob/whatever instead of every status_calc_* calling status_calc_bl. + - Inlined functions status_calc_bl_sub_pc, status_calc_bl_sub_hom and status_calc_bl_sub_mer into status_calc_bl. + - Restructured status_calc_bl to require as little bl type-specific branching as possible. + - Split status_calc_bl into two layers - the inner does the battle status calculations, while the outer deals with running appropriate base status calculations, remembering old values and handling client updates. + - The status_calc_bl function is now the single entry-point for all status calculations. + - status_calc_bl will now trigger a client update only on attributes that actually changed. + - If hp or sp changes during status_calc_bl, it will now properly refresh on the client. + - Removed SCB_PC, now SCB_ALL should be used instead. + - Revived the unused status calc flag SCB_BASE to indicate that a base status recalculation should be done first (that's what the status_calc_* functions are for). + - Defined a new symbolic bitmask SCB_BATTLE (SCB_ALL - SCB_BASE) in case someone needs to only calculate the battle status (currently unused). 09/05/17 * Monocell, Instant Death and Class Change will now fail on bosses (bugreport:2907) [Playtester] * Eske and Eska now affect friendly guardians and slaves. (bugreport:2131) [Inkfish] |