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@@ -4,6 +4,10 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/05/19
+ * Modified mobskill_use behaviour to pick a random starting point and check
+ skills from that, rather than always checking from first to last. Fixes
+ skills with high priority blocking skills lower down in the list from
+ triggering. [Skotlex]
* Updated mob ai behaviour so that mobs use IDLE state skills when their
current target cannot be reached for melee fighting. [Skotlex]
2006/05/18