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@@ -4,6 +4,14 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/12/18
+ * Added hom_setting to specify which homunculus 'quirks' are in effect. The
+ default activates all of them, if you set them to 0 then homuncs will not
+ be treated in any special matter, pretty much like standard mobs. if I
+ missed any 'quirky' homunc behaviour from it, report it so it can be added
+ to the list.
+ * Made flooritem_lifetime a int so you can specify much longer life times
+ (the default of 60k was already very close to the max of 65k)
+ * Removed monster_ai 0x80 since it's now handled by hom_setting.
* When walking into a Guild Dungeon your pvp_points will be set to 5 so you
have to die twice before being warped out.
* If jobchanging while disguised, the disguise will be removed, since it