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Diffstat (limited to 'Changelog-Trunk.txt')
-rw-r--r-- | Changelog-Trunk.txt | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 92b8e95d0..db0654449 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,13 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2007/10/18 + * Optimized the skill unit code [Playtester] + - reverted the unit timer interval to 100ms to save CPU usage + - rewrote the unit code of Fire Wall, Fire Formation and Heat so that they hit + every 20ms if the target wasn't knocked back despite of the unit timer interval + - Heat now does 15 SP damage to players instead of 60 per hit + - optimized memory usage + - TODO: Renaming or removing firewall_hits_on_undead config * Clarified how npc names work in script_commands.txt. * Fixed a forgotten "return 0;" that stopped the parsing of the file after the first "script" of the file is parsed sucessfully (caused by r11502). |