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AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2007/10/20
+ * Some more updates to the skill unit code [Playtester]
+ - renamed SKILLUNITTIMER_INVERVAL to SKILLUNITTIMER_INTERVAL
+ - Heat now depends on the interval settings rather than firewall_hits_on_undead
+ - Icewall doesn't break anymore when the SKILLUNITTIMER_INTERVAL gets changed
2007/10/19
* Added bonusautoscript and bonusautoscript2. These are used to attach a
script to a player which gets executed on attack (or when attacked). This