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Diffstat (limited to 'Changelog-Trunk.txt')
-rw-r--r-- | Changelog-Trunk.txt | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 49ad1d438..604ba5e71 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,16 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2006/05/29
+ * [Fixed]
+ - Scripting system screwing up script position after mixing timers with menus.
+ - NPC attached AI mobs display as alive when dead.
+ - View data not updating after buildin_unitdeadsit.
+ [Improved]
+ - NPCE_LOADMAP to execute after all (area) objects are sent to the player.
+ - Simplified scripting system. sd will now use pointer to the script state itself.
+ [Lance]
+
2006/05/28
* changed:
dynamic_pass_failure_ban_how_many:from 3 to 7
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