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@@ -4,6 +4,11 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2007/11/05
+ * Changed skill db loading code to work similarly to how itemdb/mobdb
+ is loaded (generic file loader + specialized function to process rows)
+ - all skill db files are now checked for inconsistencies the same way
+ * Corrected the max. allowed skill name length, and optimized code that
+ works with skill names according to latest changes [ultramage]
* Reverted official drop rate estimation [Playtester]
- although it really exists we don't have enough information about it
- if server owners really want it they can implement it themselves