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@@ -4,6 +4,17 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2007/03/19
+ * Rewrote the jail logic to always use a status change. This means that the
+ character's save point is not changed when jailed, and the char is always
+ warped back to the point where it was before being jailed on unjail.
+ * Modified @adjcmdlvl so you can't set a command to require higher level
+ than yourself, and so you can't edit the level of a command which is higher
+ than your own.
+ * Corrected attack_attr_none setting disabling elemental resist cards.
+ * Corrected Dispell removing Jailed status.
+ * Corrected being able to revive with 0 hp.
+ * Modified the "Restart" code so that it makes you stand on spot when
+ pc_setpos fails to move you back to your originating location. [Skotlex]
* Fixed some wrong sql login logic
* Fixed some compiler warnings, cleaned up mapserver sql-related vars
* Removed the old 'mapserver charsave' mechanism [ultramage]