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@@ -4,6 +4,10 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2007/10/20
+ * Fixed a nasty bug from r11410 which let people create chars with
+ already taken char names, and (in TXT's case) even cause a crash.
+ - Bug was a variable name collision between the total number of chars
+ and a char's slot number (both were called 'char_num'). [ultramage]
* Some more updates to the skill unit code [Playtester]
- renamed SKILLUNITTIMER_INVERVAL to SKILLUNITTIMER_INTERVAL
- Heat now depends on the interval settings rather than firewall_hits_on_undead