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@@ -4,6 +4,12 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/07/27
+ * Now when you set the guardian's HP, if the guardian is spawned, it's HP
+ will be updated accordingly (and if you set it to 0, the guardian is
+ killed) [Skotlex]
+ * Added functions status_set_hp/status_set_sp to set hp/sp to a given
+ value. Applied usage of these on the Berserk and Soul Change code.
+ [Skotlex]
* Added config setting "party_hp_mode" (battle/party.conf) which determines
method to use to update party-mate hp bars. Aegis style is to update HP
bars whenever HP changes, while eAthena style is to update it together with