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Diffstat (limited to 'Changelog-Trunk.txt')
-rw-r--r-- | Changelog-Trunk.txt | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 19e50377f..429e509db 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -5,6 +5,12 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EV GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
2006/03/10
+ * Changed div (multi-hit) behaviour. Skills with div above zero will get
+ their total damage increased by the number of hits, div less than zero is
+ just for "show", total number of hits displayed is abs(div), but damage
+ isn't increased by number of hits. [Skotlex]
+ * Adjusted several skill damage equations to make up for the above change.
+ [Skotlex]
* Fixed a overflow bug when one of the item_random* files has too many
random items. [Skotlex]
* Fixed a variable loopback problem on NPC shop price checking routine. [Lance]
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