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@@ -4,6 +4,20 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/07/27
+ * Synced the script.c file with as much data as possible from jA's:
+ [Skotlex]
+ - A lot of functions were moved around, a bunch of indentation and
+ space-usage changes were done to make it easier to diff against their
+ files.
+ - Miscellanous addition and corrections were applied.
+ - Largest one is likely a restructuring of run_script_main, which hopes to
+ solve the memory leaks.
+ - script engine now uses the setjmp functions to restore memory state when
+ there's an error parsing scripts, which means that script errors won't
+ cause the map-server to inmediately bail out anymore.
+ - NOTE that the amount of changes is pretty extensive, so DON'T USE THIS on
+ a live server. Update only to help test and debug to see if the script
+ engine memory leaks are gone.
* Added a cleanup routine on shutdown to remove all characters from memory
for whom the save ack has not returned from the char-server yet. [Skotlex]
* Now when you set the guardian's HP, if the guardian is spawned, it's HP