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Date Added
2011/04/16
+ * Updated field `weapon` in table `char` to default to '0' (bare-handed) rather than '1' (knife) (follow up to r11696). [Ai4rei]
+ - Apply upgrade_svn14796.sql to reflect the change on existing setups.
* Some cleanups related to player and monster states. [Ai4rei]
- Moved user_font and bg_id out of states as they are data, not states.
- Reordered members of state structs so that bitfields are packed together (less memory gets wasted).