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Date Added
03/12
+ * Fixed Status Recovery dealing too short blind time on undead [celest]
+ * Fixed mobs not affected by Blind status [celest]
+ * Added an invalid id check check in map_id2sd [celest]
+ * Added sd check in clif_send [celest]
* Fixed usage of mvp_hp_rate and monster_hp_rate. MVP rate was used for common monsters [Lupus]
* Added additional random respawn delay for instant respawning monsters (0..5 seconds) [Lupus]
- Should be made as an option of battle_athena.conf
+
03/11
* Fixed "--en/ja--" usage in 'monster' script not working properly, thanks
to sbilly [celest]